
This likely means that the unique items specific to those bosses will be available again. The boss fights from Synthesis league have been integrated into the core game as Zana missions. The Syndicate board is also now shared between characters in the same league. The Syndicate Mastermind encounter now grants the safehouse rewards of every syndicate member according to their branch and rank when you do the fight, not just the four captains. Accumulated sulphite is also now shared between characters in the same league. It takes 69 fewer depths to reach "endgame" (presumably monster level 83), and rare delve nodes are more common. More information about master mission changes.ĭelve depths scale harder. There is still a chance of seeing masters pop up randomly within maps, but it is much lower.


You will also have a chance to store one whenever you complete a map. You'll also accumulate more through playing, as on live. You gain one mission for each master per day that you log in. Stored master missions can accumulate indefinitely (the three numbers representing how many are available for you on white, yellow and red maps). Oils can also be used to modify these, but we don't know the details of this yet.ĭaily master missions can now be stored for later use, rather than being forced to run them immediately. In the endgame, you can find blighted maps that contain gigantic blight encounters with exclusive rewards.
#POE BLIGHT PATCH NOTES FULL#
Here is the full table of which oils give each result. They can be upgraded via a 3:1 vendor recipe, like essences. There are twelve types of oil, with differing rarities. There are also 13 hidden notable passives that can only be obtained from enchantments. These enchantments can be overwritten if desired, and that passives allocated via these enchantments cannot be allocated again on the skill tree. The result of this process will be shown before you consume the oils, and the combination of oils required to get a certain passive will also be shown in-game. A combination of three oils can enchant an amulet or one of four blight-specific unique items to allocate any notable passive on the passive tree. A combination of two oils can enchant a ring (and only rings) with an enchantment that provides bonuses to the towers used in blight encounters. Rewards can also include oils, which you can use to place new enchantments on your gear. This appears to use a similar system to Legion rewards, where each reward container has a symbol hovering over it and will give items of that type when opened. It seems that killing the enemies during the encounter provide the resource required to build/upgrade more towers.Īt the end of a successful encounter, you receive a reward from each tendril attached to the growth. There is a range of towers available, and you can pick which towers are constructed and how they're upgraded. Sister Cassia builds towers in order to help you in the encounter. These enemies are unusually hard to kill. They will follow the tendrils exactly and will not attack you unless you're in the way, but will destroy the pump if not killed. When the encounter begins, mind-controlled enemies will begin spawning at the end of each tendril and running directly along the tendrils to attack the pump. You must protect Sister Cassia (a new NPC) while she uses a pump to destroy the growths. You can now wear two helmet attachment mtx at onceĪreas will contain Fungal Growths that spread tendrils into the area around them.

QoL change: invite/kick now at the top of the player context menu

New microtransaction: customisable hideout music The fragment tab will hold Legion splinters and emblems in 3.8įlasks will be getting new art so art is no longer repeated among different types of flask
#POE BLIGHT PATCH NOTES MODS#
Path of Exile: Blight Official Trailer and Developer Commentaryĭevelopment Manifesto: Legion as a Core Game Mechanicģ.8 Zana mods (and changes to the Warbands and Breach mods) Thanks!īrand New Info (check this section daily to stay up to date) If you find anything missing or incorrect, please comment so I can add it to the list. All the teasers we get in announcements, videos, news coverage and forums posts will be organised and posted here. This thread is a compilation of all 3.8.0-related information.
